
About
This is our entry for the 2025-26 ‘Journey’ themed Oregon Game Project Competition.
Devlog
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OGPC Journey – 1
This week we moved all of our input handling over from Unity’s old ‘Input Manager’ to the new-to-us ‘Input System’. On top of that we also switched from using Rigidbodies to handle player movement to Character Controllers which allowed for better feeling walking, jumping, and dashing.